πSeasonal Mobs
The Seasonal Mobs System in AdvancedSeasons adds a dynamic layer to the Minecraft ecosystem by varying mob spawns according to the seasons. This feature, fully configurable and compatible with AdvancedMobs' custom mobs, offers a more immersive experience and adds new challenges and interactions for players.
Configuration File
Configuration Overview
Enabling Mob Spawns
Toggle Feature: Mob spawning can be enabled or disabled based on preference.
Configurable via
enabled: true
.
Spawn Chance Configuration
Spawn Rate Adjustment: The
chance
setting determines how much the seasonal mob spawn rate is increased.Example:
chance: 30
means a 30% increase in mob spawns compared to the standard rate.
Seasonal Mob Settings
Additional to Default Spawns: This feature adds extra mobs to biomes without removing default spawns.
Season-based Lists: Define different mobs for each season, catering to the unique characteristics of each one.
Example Configurations
Spring:
For all biomes: Sheep, Rabbit, Bee, Chicken, Cow, Pig, Horse.
Option to configure per biome (e.g., Forests) with a custom list.
Summer:
Common mobs: Horse, Cow, Chicken, Pig, Ocelot, Parrot.
Fall:
Spooky and nocturnal creatures: Wolf, Witch, Spider, Zombie Villager, Slime, Phantom.
Winter:
Cold-weather mobs: Polar Bear, Stray (Snow Skeleton), Snowman, Skeleton, Zombie, Wolf, Snow Variant Rabbit.
Gameplay Implications
Diverse Interactions: Each season brings new mobs, offering diverse gameplay experiences and challenges.
Strategic Planning: Players must adapt their strategies for survival and exploration based on the seasonal mobs present.
Custom and AdvancedMobs Support
The system supports the addition of custom mobs from AdvancedMobs, allowing for even greater customization and variety in gameplay.
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